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Reflecting on Narrative Design Process

Game Idea:     The first idea for this project was to use music as the main subject area of learning. I was envisioning a game that rewarded players for reading music notes correctly. Since music can be a very broad topic, I chose percussion music thinking it was going to be simpler. Then I realized, as a author for this project. I barely know anything about music. In order to not make the project complicated for the learner and myself I switched subject areas. I switched to math and basic algebra problems. For example, Solve for x: 2x+1=3 Answer: x=1 With that in mind I started designing and writing this prototype and realized how difficult it is to incorporate learning into a game. The thing about video games is that the story for the game doesn't have to make too much sense because it's a video game. It just needs to be established in a way that convinces the player to engage with it. The premise/story for this game was a robot invasion and the player had to fight back for ...

Blog Entry #1 - Starting Papers, Please

Game Summary: Developed by Lucas Hope and published by 3909. Papers, Please is a border patrol simulator Papers, Please takes place in the communist state of Arstotzka that has just ended a six-year war with the neighboring Kolechia and reclaimed is rightful half of the border town, Grestin. The player assumes the role of an immigration inspector.  It is the player's job to control the flow of people entering Arstotzka and make sure no spies, smugglers, and terrorists make it pass the border. The player uses documents provided by travelers and the ability to use inspect, search, and fingerprint systems to determine who enters Arstozka and who is turned away or arrested. This game mostly appeals to players who enjoy problem solving and gathering information to make decisions within the games Play Session #1 The first thing I noticed was the two game mode options. Story Mode and Endless. Being new to the game I picked story mode to start. It's nice for a game to have a endless mo...