Posts

Reflecting on Individual Progress

 This has been a fun and challenging semester of learning how to create and design learning games. I would say that I struggled the most on making the games educational without making them too complicated. It felt like I was constantly second guessing every idea I had and every idea I came up with was very complicated in practice. I guess I want to learn more about how to condense topics down and make them less complicated. That way the game can be a fun experience while also learning a lot I enjoyed learning everything. It made see other games that I have played before in a whole new light. I was constantly saying t myself, "Wow, I never thought about it like that." I would say I learned to be more creative and have a better understanding of how to incorporate learning into gaming. I would say my patience was tested throughout this course with all the projects we had to create. It definitely improved and I realized how making games take time and patience. I want to keep maki...

Digital Game Details

  Title: Immune Defense Force Players/Learners: Students who are new to medicine/human anatomy Subject Area: Human Immune System - Properties and Functions Learning Objective: Assuming the role of the human immune system, players will use the different tools the immune system has in order to fight germs, diseases, and infections, they will understand what each role the different tools of the immune system will play and utilize that when fighting germs, infection, or diseases. Core Dynamic: Solution Matching Core Loop Surviving waves of increasingly difficult enemies. Like in most traditional tower defense games, players will build a stronger immune system and will be able to upgrade their objects as they progress.  Assessment: Understanding what, why, and how each part of the immune system works. How white blood cells, proteins, organs do in order to keep you from getting sick. Scoring: Completing the level will provide the player with points. They will receive additional poin...

Reflecting on Digital Design Process

This project has been challenging. Strangely enough, creating the game and editing everything isn't the challenging part. Trying to explain the game is what is challenging. Obviously for the project we have to write out our game design to convey our ideas. When I was writing, I felt stumped. Every time I try to explain something in a sentence, another question in my head pops up. I feel like my project idea might be too complicated for this assignment. However, I can't really switch now and I don't want to because I'm passionate about it. I just wish I could do a better job of explaining what I am trying to achieve with this project. That was my biggest hurdle. The game I am making is called Immune Defense Force. It is a tower defense style game where the player assumes the role of the immune system and they have to fight off diseases. There is a bit more to it but that is my digital game idea in a nutshell. I plan to use a template because attempting to build this from...

Analog Game Draft

Document  Link

Reflecting on Analog Game Design Process

Game Details: Game Title: My Best Bird Subject Area: Taking care of a pet bird, Specifically the Conure Learning Domain: Affective Domain Learning Objective: Given a sum of in-game currency, players will manage their currency properly in order to properly care for their conure, they will be competing to see who the last player is with their pet conure Game Goal: Be the last player with money to take care of your conure Mechanics: Resource Management Uncertainty Reflection:     This was a fun project to work on. The main issue I had was coming up with an game that wasn't too complicated. My original idea was to have some sort of survival/homesteading learning game. However, the more I thought about it the more I realized the game would be very complicated to explain. So, I switched to a simple "taking care of your virtual pet" concept. I chose a conure as the pet players would have to take care of. Then I incorporated Monopoly  by having players on a budget. Since conures ...

Twine Prototype Project

 Game Title: Math Heroes Project Link:  https://fallibleink4.itch.io/twine-game Game Description: Math Heroes is a short game that focuses on answering math problems correctly to progress through the game and make decisions that may make the game easier/harder. The decisions have not been incorporated yet into the game, but the Game itself is more of a introduction to how it functions.